Marvel’s Spider-Man 2
Playstation 5

Peter Out

Spider-Man 2 is at its absolute best when our Spider-Men are soaring through the Manhattan skyline at breakneck speed. Navigating Insominiac’s New York continues to delight, while new tools, like the web wings, allow for a more expressive journey as you glide far above the population.

Upon arriving at your destination, though, you’re greeted either by a story sequence meant to endear you to its plastercine pople, or a copy/paste combat sequence that doesn’t offer enough innovation over either of Spideys’ initial outings to ever feel compelling. Momentum is slammed to a halt by missions where abilities are constrained, encounters are repeated, or worse, you’re forced to play as a grounded supporting character.

Double the Spider-Men means double the skills, and double the core cast, but probably means your half as invested in the stories of either. Maybe, Spider-Man 2 is just two Spider-men too many.

Rating: 3 out of 5.


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I’m Rhys

Creator of One More Go. A site dedicated to the faux promise that this next game will be the last. A place to reflect on the games that grab us, explore why the others pass us by, and to muse on the anything else that captures our attention.

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